Elementary is a 3D side-scrolling metroidvania (action-platformer). The game revolves around the use of periodic elements to overcome obstacles and explore planets.
Production was set aside due to the CoI policy at my job. The list of blog posts related to this project can be found below.
Project Stats
Engine: Unreal
Code: Blueprint
Project Type: Solo/Personal
Dev Time: 1.5 months (so far)
My Role: Everything
Status: On hold